In this post I will talk a little bit more about the new identification system. As I wrote in part 1, you can now identify potions, scrolls and wands at will by spending energy points. This makes identification much less of a hassle, but it also slightly removes the feeling of mystery when finding something […]
Month: August 2016
This is probably the last post-series before the next release. I will in three posts describe the biggest change of the next release. This concept have been devised through discussions mainly with hedoNNN but also Kyzrati. It is my ambition to solve the following problems: Free equipment swapping (tedious, not logical and a bit too […]