This is just a quick post about miscellaneous news in v2.1 which is to be released in early November. Flanking v2.1 will have a new contextual, player only status. Whenever you are adjacent to more than one monster you are flanked. When you are flanked you are attacked from more than one direction and consequently […]
Month: October 2016
I am almost done with v2.1 already! I’m testing it right now and plan to release it in about a week if I don’t find any major problems. It is mostly bug fixes, but the list of changes is actually quite long. There a few gameplay changes as well. Below you can read about one […]
Just a quick post about an important change in v2.1. As those who is familiar with the game probably knows, the dungeon can sometimes generate unwinnable situations in form of large portions of water, lava or an obstacle which the character cannot overcome. I have always been personally ok with this, which I also justify […]
The Next Release I’ve already got a huge amount of feedback for v2.0 by mail, on reddit and on the announcement post. I am very happy and thankful for this! Thank you everyone who played it, given feedback or made videos! Currently, I am fixing some of the things I have received feedback on. I […]
You can now download release v2.0 for Windows. You can read more about the release and version number as well as a summary of what’s new here. You can also read the full changelog. If you have any questions be sure to check the FAQ. While the manual is out of date (although a huge […]