Edit 21 feb: new version uploaded. Censers now spawn on the floor, worn rope and rusty daggers fixed. Edit 23 feb: new version uploaded. Fixed crash when goblins flee, castleguard dialogue is back, goblin monks are back to normal, a ‘v’ shortcut reminder is added to the main menu. I’ve put up a development […]
Month: February 2019
v2.5 is finally getting finished, almost a year after v2.4. The delay is mostly because I had two quite long breaks from development this year. One during summer and one during winter, with focused development periods in the spring and fall. In this post I will summerize some of the changes that I haven’t got […]
Yet another change to weapons is the introduction of martial arts weapons. Martial Combo Martial weapons are connected to a new effect called martial combo. This effect is useful and necessary only when you have a martial weapon equipped (see next section). The martial combo effect earns you automatic extra attacks simiarly to what dual […]