I’m happy to announce that TGGW v2.5 is now officially released! It probably has the longest changelog so far! I suggest you start by playing the “new in v2.5” tutorials to familiarise yourself with the changes. I would like to extend my deepest thanks to the following people for the incredible feedback I’ve got during […]
Month: March 2019
I’ve uploaded yet another dev version (E), (changelog) getting closer to release but still not quite there yet. The main thing is that I’ve changed slime. Slime I have been dissatisifed with how slime works for a long time. I have finally come up with a solution I find satisfactory. The reason I wanted slime […]
I’ve uploaded a new development version (D) on the downloads page, see the changes here. The biggest change in this version is the inventory management system that is described in this post. Improved Inventory Management There were some of bugs related to full containers in the last dev version of v2.5. The bugs were actually […]
First I want to thank you so very much for your amazing response on the development version! I have collected a lot of comments, suggestions and bug reports for v2.5, and I’m really happy for that! There are some consequences of this, so to use an old cliché: there are some good new and some […]