v2.6 is very nearly done and this is likely the last blogpost before the release. If you are interested in trying it out to give some early feedback on v2.6 before the official release (which will probably be in the second half of January) you can find it at the downloads page. The properties of […]
Month: December 2021
The way theivery works in v2.5 is a bit problematic, and I have identified the following problems: Some players feel that thievery builds are more powerful than any other build, to the point of trying to go for thievery builds whenever possible. Some players feel that thievery builds are too hard to get get going […]