Unfortunately I recently encountered a problem that requires me to re-write parts of the code (this is because the equipment comparison screen didn’t work correctly with the new mechanics) so I couldn’t release in the end of September as I planned. The re-writing is almost done now, but I need some time to test it […]
Category: Coding
When I started programming on The Ground Gives Way some time before 2009 it started mostly as an experiment. In fact I first started on an over-ambitious Roguelike, then I started on an under-ambitious Roguelike (too simple, not fun enough) and finally I made The Ground Gives Way. It has grown quite organically and it […]