Bugfix update

I released v2.1 a bit too quickly. There some bugs that, while very rare, can end your game immediately. I consider such bugs quite severe so I am releasing a quick fix for these bugs. In some rare cases stairs were generated in such a way that you couldn’t continue (thanks stone dog for reporting) […]

Version 2.1 is Out!

This is mostly a bugfix release based on feedback, but there are some significant changes as well. The biggest changes are: A new status “flanked“. A guarantee that stairs are reachable without taking damage from harmful terrain. Inanimate monsters no longer sleep to recover. Interface changes (no flickering, nicer item display) You now bump stairs […]

An Important Change

Just a quick post about an important change in v2.1. As those who is familiar with the game probably knows, the dungeon can sometimes generate unwinnable situations in form of large portions of water, lava or an obstacle which the character cannot overcome. I have always been personally ok with this, which I also justify […]

Onward!

The Next Release I’ve already got a huge amount of feedback for v2.0 by mail, on reddit and on the announcement post. I am very happy and thankful for this! Thank you everyone who played it, given feedback or made videos! Currently, I am fixing some of the things I have received feedback on. I […]

Release v2.0 is out!

You can now download release v2.0 for Windows. You can read more about the release and version number as well as a summary of what’s new here. You can also read the full changelog. If you have any questions be sure to check the FAQ. While the manual is out of date (although a huge […]

It’s coming soon…

A New Version It’s been almost a year since Release #7 came out. A lot has happened to the game since then. In fact, there are so many and radical changes that I consider it to be a new version of the game. The first release of this new version of the game will have […]